The Grim Company
- 480 pages
- 17 hours of reading
In a dying world of wild magic, shapeshifters and warring tyrants an unlikely fellowship is formed of self-righteous outlaws, crippled turncoats and amoral mercenaries... A grim company indeed.
This saga plunges you into a brutal world filled with intrigue and dark secrets, where survival is fought for on battlefields and in the halls of power. Follow the fates of mercenaries navigating the lines of law and morality in a world torn by constant warfare. Uncover hidden alliances and treacherous conspiracies that shape the destinies of kingdoms and the characters themselves. It's a story of courage, loyalty, and the price of freedom in a relentless power struggle.



In a dying world of wild magic, shapeshifters and warring tyrants an unlikely fellowship is formed of self-righteous outlaws, crippled turncoats and amoral mercenaries... A grim company indeed.
It is the Age of Ruin, a time in desperate need of heroes. But heroes are in short supply. Former rebel Sasha is an unwilling envoy between the powerful. Eremul the Halfmage languishes in disgrace, his warnings of approaching war falling on deaf ears. Yllandris, sorceress of the High Fangs, servant to a demon lord, has become that which she most despises. Davarus Cole, assassin of the immortal, lies on the brink of death. The legendary champion Brodar Kayne carves a bloody path towards his enemy of old in search of the woman he thought dead. In the second blistering instalment of THE GRIM COMPANY, past and present collide, plunging the Age of Ruin further into darkness...
The Age of Ruin is near complete: the Fade have returned to cleanse humanity from the land. But a greater threat faces them both as an ancient enemy descends from the North.